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Question by ocelot87 · Apr 03, 2012 at 06:45 PM · speedmaxmaximum

Can't get max value to be displayed!

This is driving me crazy! I'm designing a UI to track the user's hand speed. I need to get the maximum speed to be displayed on my interface. I've tried many methods but the script below is the closest I can get. This reading I've got is constantly changing and I just can't get the max value to stay there. Any help?!

void Update ()

 {
     //left hand
     
     initialL = LHand.transform.position;
     
     LHspeed = (initialL - currentL).magnitude / Time.deltaTime;
     
     
     currentL = initialL;

 MaxSpdL = 0;
     
     if(LHspeed>MaxSpdL)
     {
         MaxSpdL = LHspeed;
         
 }
     
 
 }
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Answer by badProphet · Apr 03, 2012 at 11:12 PM

Where do you declare the variable? Make sure that the declaration of your max value is a public int when and where you declare it!

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avatar image ocelot87 · Apr 05, 2012 at 04:42 AM 0
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This is my entire source code. I can't declare $$anonymous$$axSpdL as int because is need to be in float to take on the value of LHSpeed. I'm a beginner. Correct me if im wrong!

using UnityEngine; using System.Collections;

public class LHSpd : $$anonymous$$onoBehaviour

{

 public GameObject LHand;
 public GameObject Head;
 public GameObject Feet;
 
 private Vector3 currentL;
 private Vector3 initialL;

 
 private float factor;            
 private float X;
 private float Y;
 private float Z;
 public static float LHspeed;
 public static float $$anonymous$$axSpdL;
 
 
 public GUISkin s3;


 
 void Update () 
 
 {
     //left hand
     
     initialL = LHand.transform.position;
     
     Z = (initialL - currentL).magnitude;
     
     Y = (Head.transform.position - Feet.transform.position ).magnitude;
         
     X = 1.706f;
     
     factor = X / Y;
     
     
     LHspeed = (Z / Time.deltaTime)*factor;
     
     
     currentL = initialL;
     
     

 
 }
 
 

 
 
 void OnGUI ()

{

 $$anonymous$$axSpdL = 0;
     
     if(LHspeed>$$anonymous$$axSpdL)
     {
         $$anonymous$$axSpdL = LHspeed;
         
     }
     

GUI.skin = s3;
GUI.Button (new Rect (0,120,150,40),"LH Speed "); GUI.Box (new Rect (151,120,80,40),""+ LHspeed);

}

}

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