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,HELP -- iOS Empty project exceeds iphone size limit !
I'm using unity version 3.4.0f5
When I build an empty project with only one scene, which is empty except for a camera, the app size is 30 megs.
When I use stripping it brings it down to around 20 megs.
Thats still over Apple's "Over the air" size limit for downloading from the app store.
.
Is there any way to get an empty project to have a much smaller file size?
Thanks in Advance.
Answer by GameFreak · Jan 04, 2012 at 11:29 AM
I am not sure about it but the file size doesnt exceed much even after adding two projects. Like for example when I combined 2 50 mb apps they became 1 60 mb app ;)
Also I guess the file size decreases when you upload it to the app store
eg: If you build angry bots it comes to about 60-70 mb but on the app store its only 30!
my build log in unity 37$$anonymous$$b ..
build xcode folder 790$$anonymous$$b ..
uploaded file to IOS store 108$$anonymous$$b and 185$$anonymous$$b on device .. what am i doing wrong? why? how to fix it?
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