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iTween change loop type with Playmaker
I have an object that, when a bool called Move is true, starts a movement through iTween (Move To) with loop type = loop. When that bool is set to false, I don't want to stop the object right away, but allow it to arrive to destination, so I want to turn loop type = none, so the object arrives and stop moving. There's a way to change this property of the action in Playmaker?
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