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Question by dreammakersgroupAdmin · Apr 07, 2013 at 08:05 PM · editorprefabcallbackapply

before and after apply prefab changes callback

i am making editor tool and i have 2 question , how i get call back before hit apply changes of brefab so i can make some changes for game object before saving and then after finish i need finish call to make some changes again

another question is there call back to check if i drag drop prefab to scene

oh yea another small question , i did create asset menu item to create my asset , how i force editor to go to rename mode for that asset ( same for what is happening in creating prefab , unity editor select prefab and put it in rename mode ).

thanks.

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avatar image dreammakersgroupAdmin · Apr 08, 2013 at 02:34 PM 0
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any one ? this is important for me , i need to make some sort of nested prefab , and i need these call backs

avatar image jiteshvm · Apr 09, 2013 at 12:08 AM 0
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You could use the PrefabUtility class to track the modifications made to the Prefab and generate your own callbacks based on the properties you need to track


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