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single FBX or multiple FBX for animation?
Hello.
Usually, i create one single FBX file containing all animations in Softimage (with the help of stored animation clips) and cut them up inside unity .
Maya Trax editor messed up so i was wondering if its okay to send multiple FBX files each containing a single animation. (Run.fbx, Jump.fbx etc...)
Thanks!
I use one FBX file, with all animations it in, separated by 10 frames each. Unity is making problems sometimes, if you separate them with just 1, 2 frames. And i never separate the animations on clips in $$anonymous$$aya with the Trax. Just leave them as one whole animation...
Answer by OllyNicholson · Jun 30, 2014 at 04:24 PM
Yes! if you use the @naming convention Unity will set them up for you automatically
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