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Question by MOLB · Mar 29, 2012 at 05:55 PM · terraindestroy

Destroyable terrain?

Hi

I am wonder how to make a script that I can use to destroy terrain in-game. So if I press a button terrain will be removed at the desired location. Let's take an example, I want to have a station that mines something. And when I press a button then It starts to dig a hole right next to the station. And every second it gets deeper. I know how to program, but I do not know how to make a command that will destroy terrain. So you don't have to write a lot of code that doesn't have anything to do with terrain.

All tips are welcomed!

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Answer by daivuk · Mar 29, 2012 at 08:38 PM

You can get the TerrainData from your Terrain from script, and edit it directly. Using GetHeights and then SetHeights with the difference. I didn't test it, but I would presume that performances can be bad if you do this often, say every frame.

But note that you will only be able to dig vertically. Not creating caverns.

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avatar image MOLB · Mar 30, 2012 at 06:26 PM 0
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How do I access it? How do I access the TerrainData? Can I just use it in a script and add it to the terrain?

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Answer by TheGamer106 · Mar 30, 2012 at 06:54 PM

This may help, http://unity3d.com/support/documentation/ScriptReference/TerrainData.html

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