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How does one adjust tree bend factor in animation timeline?
I need to create a short storm and have been able to rock and sink a boat, and blow a dock and house apart, but I can't find settings using the animation timeline to adjust the tree bend factor or the wind for the grass. I'm rather surprised it is not obvious. Any ideas?
Answer by Ashkan_gc · Jul 25, 2010 at 03:46 AM
unfortunately this functionality of unity is not exposed to scripting API in unity 2.x but i think it changed in 3.0 because as people talk about it the tree system changed much. so wait a few days to see 3.0 it mihgt be possible there.
you can use your own trees with normal animations at this time.
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