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Question by ramspeed · Jul 18, 2013 at 07:48 PM · rotationitween

iTween Rotation Not Precise

Why in the heck do I get inaccurate results with iTween?

iTween.RotateBy(object,iTween.Hash("y",.5f,"time",.5f,"oncomplete","ObjectTurnComplete","oncompletetarget",gameObject));

I end up with something like 179.8242 when I'm looking for 180

Same thing for all the rotation functions....

Please help - thanks

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avatar image rednax20 · Jul 18, 2013 at 10:08 PM 0
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the same thing happened to me in the last game I made, and I am not using itween. (well I might be using itween, but I don't even know what that is) The inacurate rotation was very problematic. very frustrating I hope you get your answer

avatar image ramspeed · Jul 18, 2013 at 10:43 PM 0
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Sure I could round it off, but doing that for lots of objects seems silly.

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