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Question by yeoldesnake 1 · Jul 24, 2010 at 01:55 PM · in-gamebce0034

Setting anisotropic filtering ingame problem

//anisotropic filtering settings saving if(anisotropicfilter==true){ PlayerPrefs.SetInt("Anisotropic Filtering", 1); QualitySettings.anisotropicFiltering.Enable; } else{ PlayerPrefs.SetInt("Anisotropic Filtering", 0); QualitySettings.anisotropicFiltering.Disable;

 }

so i have this snippet here from a bigger piece of code that saves settings in playerprefs and applies em etc etc. It worked fine for enabling/disabling the soft vegetations so the structure aint the problem. Im getting THIS error

BCE0034: Expressions in statements must only be executed for their side-effects.

What does it mean and how do i solve it

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avatar image 3dDude · Jul 24, 2010 at 02:03 PM 0
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what line did the error happen at?

avatar image yeoldesnake 1 · Jul 24, 2010 at 02:17 PM 0
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it basicly was 2 same errors happening at the QualitySettings.anisotropicFiltering.Disable;
and the QualitySettings.anisotropicFiltering.Enable; line

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Answer by equalsequals · Jul 24, 2010 at 03:15 PM

Your issue is that you are calling those 2 lines as if they are methods, they are actually properties and should be declared.

Example:

QualitySettings.anisotropicFiltering = AnisotropicFiltering.Disable;

Cheers.

==

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avatar image yeoldesnake 1 · Jul 24, 2010 at 04:34 PM 0
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cheers engineers

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