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CentauriDev · Apr 20, 2020 at 08:52 AM ·
collisionrigidbodycollidersjoints
Stop joint from jittering when target is on other side of collider
Hey I have a child object and a parent. The child has a configurable joint, and is connected to the parent. When i move the parent to the other side of a cube, the object starts jittering. Is there way to stop it? i tried toreduce the spring forces, it removed some, but there was still jitter. Here is a gif of the problem:
ezgifcom-crop-1.gif
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