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Question by jason0202 · Mar 23, 2012 at 06:56 AM · guimono-behaviour

Reflect changes of script in editor

Hi guys,

Is there any mono function that control the changes of script will reflect on editor? For example, I have a color changer script that will change guitext renderer color.

I wonder how will it auto-reflect on editor mode before the game in run mode?

Thanks

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Answer by asafsitner · Mar 25, 2012 at 10:31 AM

Try using the `ExecuteInEditMode` attribute. Add a custom Inspector or EditorWindow if needed.

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Answer by jason0202 · Mar 26, 2012 at 01:48 AM

thanks @asafsitner! this is exactly what I'm asking for. :)

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