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Unity 3 Problem: Legacy Lightmap Shaders don't seem to work.
Hi,
I upgraded to Unity 3 and then imported my old Unity 2 project, which uses the old Lightmap shaders.
Unity 3 assigned 'Legacy Lightmap Shaders', but the model just looks full-bright and shadeless - the lightmap is not visible.
Any help would be appreciated..
Thanks
Patrick
Answer by rodrigo · Oct 20, 2010 at 04:59 AM
i have the same problem, legacy shaders do not work any more in unity 3.0.... you need to use beas render and deferred lighting
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