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Can people access my game assets through the webplayer?
Hello, this probably sounds a bit of a paranoid question, but can people access and download assets from my game through a webplayer?
Lets say I want to show a client a working game character I've made by using the Unity webplayer. Is it possible for them to get hold of the assets (models/textures/scripts) this way (and thereby avoid paying for them)?
Also, if I set up a non-authoritative server to demonstrate multiplayer functionality, would they be able to access the assets in the way I just described?
This realates to a real-world scenario I currently have, which isnt too big a deal but I'd like to know for the future as well.
Answer by nasapc123 · Mar 20, 2012 at 04:18 AM
"2. You are free to release your application containing tutorial assets or parts thereof to the public, or to sell your application to a 3rd party, as long as the public or 3rd party cannot extract any parts of the tutorial assets from the application."
this is part of the unity assets license agreement. Unity makes it extremly difficult to extract assets from the packaged files, so i wouldnt worry about someone cracking it open :)
Answer by Eric5h5 · Mar 20, 2012 at 02:49 PM
You can always rip the models and textures from the graphics card, no matter how "protected" they are in the web player. This applies to all games; it's not Unity-specific. You can decompile the scripts from RAM without too much trouble.