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Question by
bastekch · Sep 05, 2013 at 03:18 PM ·
networkingwebplayer
Do i need networking?
Hi I've been working a small project to learn a little about multiplayer. I can connect 2 computers that have a standalone build of my game. The question is: If I want to make a webplayer version of this game do I have to connect the 2 computers(using network view in the objects and sending information between them and all)? Because the whole game is online and not in the player´s computer so how should I manage a multiplayer web player game?
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