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Dynamic Vertex Welding
I want a code that welds 2 cubes, unwelds a cube if the another cube is deleted and also in which multiple cubes that are intersecting each other at same point are welded correctly too. Please check the image below for details:
Here, I want that the 3rd cube overlapping the 2 already welded cubes should connect to the cubes so that all three gets welded perfectly to provide following result:
Answer by robertbu · Dec 01, 2014 at 06:03 PM
Unity Answers does not find or create code to specification. This is likely going to require custom code that manipulates the mesh of each object.
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