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Move Capsule Collider to Model
Hello everybody,
I have a little problem with my model here. I want to add a Capsule Collider to it, but the Collider is always distanced to the model like in this picture :
Does anyone know how I fix that? I don't want to center it always.
Where is the pivot point of your model? I expect it is not at the center of the model. The collider is being added at the pivot point.
I used Google Sketchup for Exporting these, how do I change the pivot point? (I'm german and couldn't find a correct translation for pivot point so I couldn't find any tutorials.)
Answer by [Alucard] · Jul 01, 2013 at 09:18 AM
I'm sorry, i don't know how to change the pivot in Google Sketchup, but you can easily fix this in Unit. It's just set the X, Y and Z position of the collider to 0 and it will be in the center of your model.
That's because the collider takes your model position as reference to set it's own position, so if you set the collider position to 0, 0 and 0, it means that it's going to get 0 distance from the center of your model.
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