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Question by Likos1 · Aug 13, 2012 at 06:29 PM · aifollowangryantbehave

Using Behave to alert other AI

In a game I am making I want the AI to chase the player. However, I want it to first alert all other AI around it to help it chase the player. How would I go about doing that?

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Answer by AVividLight · Aug 13, 2012 at 07:27 PM

Hey Likos1,

You could just do a capsulecast around the enemy to search for other enemies in the area, and call some "chase" function... But, I'm sure there are other ways to do it!

  • Hope I've helped, Gibson

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avatar image Likos1 · Aug 13, 2012 at 07:38 PM 0
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Ok,thank you. That probably is a great way

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