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I apologize for the 'irrelevance' of this question... but?
I use unity roughly 10-14hrs a day (full-time job and at home in contract/personal work) as an artist and really just have to ask: Is there ANY way to have unity itself round transform numbers to a specified decimal depth while working (ie, never past 100th decimal place), or at the very least let snapping be 'true' (instead adding "3.266373e-07" to an unaltered axis)? Clearly, this is irrelevant to developing and makes no difference in the quality of my products, but I am CRAZY-OCD about it. What can I say, I like 'clean' numbers.
...I'm the same way about layers in photoshop - ALWAYS named and of the same case/type, even if no one other that myself sees it.
Also, as this is my first post (I can usually find my questions are already asked in Answers) - just want to say 'thanks' to Answers and everyone who uses it for being such an incredible resource.
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