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Question by
NoyesBoy93 · Jan 22, 2013 at 09:42 PM ·
gameobjectmouseselecting
How can i Select a GameObject (Player) and be able to move that from point A to point B with the mouse?
Comment
This is what i have sofar, i am having a brain fart on what to do next.
using UnityEngine; using System.Collections;
public class Input$$anonymous$$anager : $$anonymous$$onoBehaviour {
public GameObject selected;
public Vector3 flaggedPosition;
public bool characterSelected;
public void vectorSelect ()
{
if (characterSelected)
{
}
}