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Question by
sebasrez · Jul 23, 2013 at 09:06 PM ·
speedrunningtrail rendererghost
Running Trail Ghost Behind
Much Like the question here but for 2D... http://answers.unity3d.com/questions/166313/trailsghost-behind-character.html
I have played around with trail renderer but I couldn't get the desired effect. Does anyone have any tips or suggestions on how to get this trail as you run?
Thanks
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Best Answer
Answer by sebasrez · Aug 02, 2013 at 11:06 PM
With a bit of particles shooting off depending on direction made it give a close to similar effect. Also increases length based on distance.
Since it is done using sprites I used a material with a runnning sprite and set it to particles/Alpha blended.
Answer by Samaritoni · Aug 18, 2015 at 04:20 AM
This allows for a bit of customization ;) Hope you like it!