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Question by apologue · Sep 04, 2012 at 03:09 AM · audio

Old Audio Asset File keeps Playing

In my project, I have updated a couple audio files and replaced them in the assets folder. However, when I preview the sounds, the old audio file plays during preview mode, but in the actual project hierarchy the new file is there and plays the correct sound if I open it in the editor.

Is there some sort of cache that is causing a conflict?

At the same time, I tried removing the files and reimporting and now when I play the audio clip it says the audio file isn't there but I see it in the project hierarchy.

Thanks in advance!

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avatar image Screenhog · Sep 06, 2012 at 07:10 PM 0
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Are you sure that it's trying to play the correct audio file?

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Answer by UnrealIzzy · Sep 06, 2012 at 07:28 PM

You May just need to restart Unity3d or it could be the wrong file.

If none of them then just delete the audio file and re-import. Also if you made the audio make sure you saved it properly on the same file and not another.

Hope this helped.

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