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Glass material or shader for mobile? iOS Android
How do you make reflective or refractive glass materials or shaders for mobile?
Currently, it seems the only option is diffuse with alpha. This is a very low-quality single-color semi-transparent look.
Answer by DaveA · Jun 07, 2011 at 04:24 PM
I've used the TestMat_Glass_Diamond shader From the Hard Surface Shaders Free pack on the Asset store with ok results.
for some reason, it is not looking as expected. can you post some screenshots of more optimal results?
Revised answer to callout the Hard Surface Shader pack. Use the test diamond material and tweak it.
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