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Question by xdegtyarev · Aug 09, 2012 at 12:54 PM · ioscrashcrash logexceptions

How does unity manages exceptions in iOs

I've noticed that unity3d catches all internal exceptions and log shows just noticies about them. Application crashes and no NSException raised. So maybe unity exits app with exit(1) or SIGTERM. If so, i cant use any crash reporting system based on catching all unhandled iOs exceptions. Am i right?

And one more question. Does Application.RegisterLogCallbackThreaded(); catches internal exceptions?

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