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Circle artifact appears when camera follows player
Hello forum! For some reason when I attach my main camera to my player (or use a simple camera follow script), I get a large circle of light that creates a gap in my shadows. See the image below for reference.
I'm not using any fancy shaders or anything. This project is pretty bare bones right now so I'm not sure what's causing it exactly as I'm still pretty new to Unity. Again this doesn't appear if I leave the camera stationary but as soon as I make it follow the player I start seeing this circle creating gaps all over the place. Any help would be greatly appreciated!
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