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Question by seb-lopez · Oct 01, 2014 at 09:10 PM · textureblenderexport

exporting blender with texture to unity problem!

i texture piece by piece in blender unrap in my blender sceen then i finished and wanted to export to unity as a fbx. in unity i alway have to texture one by one but this time i only get one cube ( where we add the texture in unity)in the inspector instead of least 10 cubes of add textures and it bother me a lot please helpalt text

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avatar image This-is-Cole · Oct 02, 2014 at 12:36 AM 0
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I can't help but notice the console. Unity has split your mesh into two parts ins$$anonymous$$d of one part. That could very likely be related to your problem.

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Answer by seb-lopez · Oct 02, 2014 at 02:27 PM

well i don't what happened but it kind a solved itself

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