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exporting blender with texture to unity problem!
i texture piece by piece in blender unrap in my blender sceen then i finished and wanted to export to unity as a fbx. in unity i alway have to texture one by one but this time i only get one cube ( where we add the texture in unity)in the inspector instead of least 10 cubes of add textures and it bother me a lot please help
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Comment
I can't help but notice the console. Unity has split your mesh into two parts ins$$anonymous$$d of one part. That could very likely be related to your problem.
Best Answer
Answer by seb-lopez · Oct 02, 2014 at 02:27 PM
well i don't what happened but it kind a solved itself