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mip maps for iphone
hi im making a game in the view like trials hd, do i need to use mip maps as the distance isnt ever really that far away and the camera is clipped at a certain distance anyway. should i disable mip maps to save space as at the moment my game is about 500mb which is pretty large. and how much is unity's default size with an empty project
Answer by Jessy · Jun 30, 2012 at 03:27 PM
Of course, disable mipmaps if they're useless. That's why you have the option!
yes i was just wandering when the smaller image kicks in roughly in clipping distance
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