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Question by shivam · Aug 04, 2012 at 08:59 AM · androidiosmemory

how much memory does unity engine takes in a particular game in android as well as in ios?

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Answer by drawcode · Aug 04, 2012 at 09:04 AM

10-15MB for just Unity http://forum.unity3d.com/threads/28531-Unity-s-base-memory-footprint-on-iPhone-13mb

In our games both our iOS and Android memory footprint ranges from 30-90MB, at 100MB you can get too many watchdog warnings and be shut down on devices like iPad and 3GS.

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avatar image shivam · Aug 04, 2012 at 10:41 AM 0
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thanks ryan but then is it possible to develop a game lighter in memory say around 6-8mb for ios,in unity?

avatar image drawcode · Aug 04, 2012 at 07:14 PM 0
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Even with stripping on and .NET 2.0 subset there is still around 9$$anonymous$$B of libs and mono/AOT weight. To get below 10$$anonymous$$B you need to make or use a custom engine.

avatar image shivam · Aug 06, 2012 at 05:45 AM 0
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thanks drawcode

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