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Question by
ArashiRyu4 · Aug 26, 2017 at 06:51 AM ·
programmingprogramming-basics
"tex.SetActive(false);" Why is this wrong?
Simply as stated. Why is saying tex.SetActive(false);
wrong.
tex
being an UI text. Thanks in advance.
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Best Answer
Answer by edwinharly · Aug 26, 2017 at 07:07 AM
Try this tex.gameObject.SetActive(false);