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Question by HenryChinaski · Aug 24, 2013 at 01:10 PM · guibutton

Rotate GUI Button slowly

Hey guys. I really need your help. I try to rotate a GUI button 90° , when it was pressed. This is the relevant Code.

 var rotate=false;
 var rotAngle : float = 0;
 var rotAngleCache : float = 0;
 var pivotPoint : Vector2;
 
 function update()
 {
 while(rotAngle<rotAngleCache&&rotate==true){rotAngle+= 0.001*Time.deltaTime;}
 }
 
 function OnGUI() {
         pivotPoint = Vector2(Screen.width-220+100,Screen.height-200+100);
         GUIUtility.RotateAroundPivot (rotAngle, pivotPoint);
     if(GUI.Button(Rect(Screen.width-220,Screen.height-200,300,300),Button,ButtonStyle))
     {
         rotAngleCache=0;
          rotAngleCache=rotAngle+90;
          if(rotAngleCache>360){rotAngleCache=rotAngleCache-360;}
          if(rotAngle==360){rotAngle=0;}
         //while(rotAngle<rotAngleCache){rotAngle+= 0.001*Time.deltaTime;}
         rotate=true;    
     }   
 }

The button actually rotates but not slowly. It is immediately 90° further. Anyone knows why?

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avatar image YoungDeveloper · Aug 24, 2013 at 01:25 PM 0
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Try rotating it by adding a constant value * Time.deltaTime, ins$$anonymous$$d of adding 90 with one go.

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Best Answer

Answer by LemonLake · Aug 24, 2013 at 01:25 PM

  1. This while loop will keep going until it is 90, then Update is over.

  2. Your Update function should be capitalized (?)

Try this code:

 function Update()
 {
     if(rotAngle<90){
         rotAngle+=0.001*Time.deltaTime;
     }else if(rotAngle>90){
         rotAngle=90;
     }
 }

Also, remove anything that updates your rotation angle inside your OnGUI code, as that gets called twice per update.

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avatar image HenryChinaski · Aug 24, 2013 at 02:13 PM 0
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Actually this wasnt exactly what I ment, but you gave me a good hint. The main problem was, that I used a while loop inside the Update function ins$$anonymous$$d of simply an if "loop". Thanks for your help.

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