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Question by watergun127 · Dec 17, 2013 at 04:22 PM · transformnotupdating

Get list of updating transforms

At the moment, I am using Players=GameObject.FindGameObjectWithTag("Player"); to find a list of gameobjects that I can use as targets. However, whenever the enemy moves towards the pos of the gameobject, it just goes to the position of the gameobject when it was added to Players. Can you get updated positions from gameObjects, and if so, how?

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avatar image robertbu · Dec 17, 2013 at 04:26 PM 1
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I think we need to see your code. I assume you are using 'FindGameObjectsWithTag' with an 's' on 'Objects'. The array contains a reference to the game objects, so Players[0].transform.position will refer to the current position of that game object.

avatar image watergun127 · Dec 18, 2013 at 10:24 AM 0
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Sorry! It turns out that that wasn't the problem. It's fine now!

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