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scaling plane gameobject to fit orthographic view iphone unity3d
Hello everybody ..
I have one issue regarding scaling of plane gameobject which i am using as background.
In ipad it does not fit to my screen . my game is in landscape mode. Plane gameobject goes out of my screen..
Camera setting is like this : size = 14 clipping plane near= 0.3 clipping plane far= 100
I have tried different solution but could not get the result..
so please help me guys.. i want to scale my plane so that it looks same in all iphone nd ipad devices..
Please guys help me out..
Thanks in advance for your support..
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