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Getting texture from project files and placing in script
I'm trying to get a texture from my project files and make it so a object changes it while ingame. I know I need to use:
object.renderer.material.mainTexture = newTexture;
However how do I make the script find the file? Do I have to define a variable or could I just do something like:
object.renderer.material.mainTexture = project/assets/newtexture.jpg;
Please help. Thanks!
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