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Question by benjimazza · Feb 23, 2012 at 01:18 PM · animationcolliderhowto

Collider Animation

How would i make it so that when i hit a collider, and when im in that certain collider i press the button 'h' The animation starts to go, I did try and write this code myself but it didnt work, This is my code

function OnCollitionEnter ()

{

 if(Input.GetKey("h"))
 
 animation.Play("Test Animation");

} If anybody could help or point in the right direction that would be great ? Thanks

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avatar image ByteSheep · Feb 23, 2012 at 01:26 PM 1
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You have a small typo in OnCollitionEnter..don't know if it's the same in your code but it should be OnCollisionEnter(). The OnCollisionEnter function will only be triggered that one frame where the collision is first detected i think. $$anonymous$$aybe try setting a variable to true or false using the functions OnCollisionEnter() and OnCollisionExit().

avatar image ByteSheep · Feb 23, 2012 at 01:31 PM 0
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Sorry try using the OnCollisionStay() function ins$$anonymous$$d, should check every frame :)

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Answer by benjimazza · Feb 23, 2012 at 01:37 PM

Fixed i figured it out :D

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avatar image MithosAnnar · Feb 23, 2012 at 01:40 PM 0
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Can you post the final script please?, I have also been faced with this problem before.

avatar image benjimazza · Feb 23, 2012 at 02:01 PM 0
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It is alot like What i wrote i just typed some things wrong,

// Attach this script to your object and set IsTrigger under the

//box collider :)

function OnTriggerEnter(hit : Collider)

{

 animation.Play("NA$$anonymous$$E OF ANI$$anonymous$$ATION");

}

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