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Question by benjimazza · Feb 29, 2012 at 10:24 PM · guihowto

activating a box using a GUI button

Hey :) i was wondering if this can be done, i want it so that when i hit a GUI button a box will activate, basically the box will have a map texture on it so it looks like when you hit the GUI button the box will appear with the map on it, if anybody could help me it would be most appreciated, or that could point me in the right direction :)

Thanks

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Answer by DaveA · Mar 01, 2012 at 01:00 AM

Assuming you mean a 3D box (or any 3d object): (not tested)

 var myBox; // assign this in the Inspector (or in Start routine with a Find, or similar)
 
 function Start()
 {
   myBox.renderer.enabled = false; // hide it
 }
 
 function OnGUI()
 {
   if (GUI.Button (Rect (10, 10, 100, 20), "Hit me"))
     myBox.renderer.enabled = true;
 }

If you mean GUI Texture (2D HUD):

(not tested)

 var showBox = false;
 var aTexture; // set in Inspector to be your map texture
 function OnGUI()
 {
  if (GUI.Button (Rect (10, 10, 100, 20), "Hit me"))
   showBox = true;
  if (showBox)
   GUI.DrawTexture(Rect(10,10,60,60), aTexture, ScaleMode.ScaleToFit, true, 10.0f);
 }

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avatar image benjimazza · Mar 01, 2012 at 03:30 PM 0
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The top one was what i wanted thank you :) massive help

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