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Question by Pauls · Nov 11, 2012 at 05:40 AM · shadermaterialimagebumpmap

Why is my image with a bump map so bad?

Hi, i would like to add some reliefs to a grass image, but the result with the bump image is really bad. Would you know what is the main problem in this picture? from left to right :

  1. the grass i would like to use

  2. the bump version of this image (in black and white, that become purple when i check "normal map")

  3. the result with just the grass as a diffuse image, without reliefs

  4. the result with the bump image, which is the really bad result i was talking about

  5. The material that contains the diffuse image (the grass) and the bump diffuse (the black and white image that became purple)

alt text

Thanks for your help

sum.png (380.0 kB)
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avatar image Owen-Reynolds · Nov 11, 2012 at 04:03 PM 0
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What's the bump-map resolution? Too-low rez bump maps seems to look especially pixellated.

Are bump maps even appropriate for grass? They approximate a solid surface, which grass very much isn't.

avatar image Pauls · Nov 11, 2012 at 05:07 PM 0
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@Owen Reynolds thanks, yes you are maybe right, with my different tests, i never get a good result with a bump image...

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