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Question by
chesterman · Feb 28, 2012 at 07:03 PM ·
collisiondelay
Player character collision problem
Hi,
I have problem with collision between my playable character and boxes with rigidbodies. When there's right about to collide with them (player falls into wall of boxes) there is some type of lag/delay before player pushes the boxes. I mean the player already is pushing into this wall but there's no physics action, after about a 0.2second the physics are working- there's some kind of delay but only for the first time of touch.
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