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runtime nullreferenceexception in Wheelcollider..?
hi,
i am using eddy vehicle physics for me car game and getting some kind of nullreference exception when i run the scene. The error is of the following kind-
NullReferenceException UnityEngine.WheelCollider.get_forwardFriction () (at C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/Editor/NewDynamics.cs:1751) CarWheel.getForwardPeakSlip () (at Assets/Plugins/EdyVehiclePhysics/CarWheel.js:71) CarControl.ApplyTraction (.CarWheel Wheel, System.Object motorSlip, System.Object brakeSlip, Single handBrakeInput) (at Assets/Plugins/EdyVehiclePhysics/CarControl.js:364) CarControl.FixedUpdate () (at Assets/Plugins/EdyVehiclePhysics/CarControl.js:233)
Please help me out in solving the problem. What could be the probable reason.
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