- Home /
Question by
fugitivodesnudo · Dec 07, 2014 at 10:30 PM ·
assetspackageconnectionunitypackagelost
Import a package without a .unitypackage file
Hello,
I've recently downloaded a complete pack of assets for a training tutorial, but there is no .unitypackage file inside of it, so when I copy all the files to my project folder all the connections are lost (materials don't have their texture assigned, prefabs with missing scrips etc). Is there any way to connect them automatically? because there are too many assets and is very tedious to do this manually.
Thanks.
Comment
Your answer
Follow this Question
Related Questions
packaging completed assets to simplify change management 1 Answer
Unity Editor quits silently 0 Answers
How to externally load assets into Unity projects for android 1 Answer
Share (and edit) assets across different projects 0 Answers
I cannot import packages in unity3D. Nothing to import error. 0 Answers