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best way of making a fishing rod?
well hello again!
I've been trying my best to make a realisctic fishing rod, with some to none success.
I will go to explain what I have done, and see what you guys think. My personel idea is to scrap it and look for another aproach.
So I made a pole(Cylinder, no need to make a good one yet) and then mocked together a line and hook in PS, imported a reversed material and added both the normal mat, & the double sided material to an interactive cloth, resiszed and attached a collider to the pole so it stays up top and another with a rigidbody at bottom.
Ok! so the effect is the pole has a line dangleing. If I play with the cloth var's I can get some interesting results, but really after playing with it all week Im just prepared to throw it all away! lol! So just basicly asking for some ideas...
Just a few pics for inspiration -_- 

Have any great ideas anyone?...
Thanks once again guys! Cheers!
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