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Question by ExTheSea · Aug 28, 2012 at 12:46 PM · blendermodelfaceswireframe

Blender Model from another Computer doesn't display.

Hey guys,

So everytime I get the model of a soldier from someone else on another computer who animates the model for me it doesn't show up right. In Blender it show up in wireframe mode. No matter whether I choose solid, Textures, ... I can't see any faces. In Unity I also can't see the faces but I can't even see wireframes but the Object are there I can see it in the Hirarchy. It seems like the Faces can't get displayed on my and although they are shown probably on the other ones end.

The funny thing also is that the original not edited model was sent from my computer to the other one. It worked that time but not the other way round. Also other models he sent me turned out to be fine.

I hope someone can help me with that problem.

Best regards, ExTheSea.

Update:

We tried exporting the model to Collada and I see the faces but it screwed up so much things that it's not a practical way. Do someone of you have a solution now? I appreciate every help.

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Answer by vickblack · Aug 28, 2012 at 05:52 PM

is your blender up to date, or is, because I had the same problem last week and updating blender fixed it.

her is a link : http://www.blender.org/download/get-blender/

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avatar image ExTheSea · Aug 28, 2012 at 10:21 PM 0
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Wow that worked like a charm. Surprisingly enough even in Unity.

Thanks for your answer.

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Answer by clod-kkw · Aug 28, 2012 at 01:40 PM

have applied or fixed material? Create your folder with models and texture,thei import from it.some time unity unknnow shader applied and dont get correct material.you have to create new material and apply on a mdel.

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avatar image ExTheSea · Aug 28, 2012 at 02:05 PM 0
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I don't think this is the problem because I can't see the faces in blender or unity. That can't be fixed by sending $$anonymous$$aterials.

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