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Question by dreamingk · Feb 26, 2012 at 04:09 PM · texturepacktexturespack

PackTextures doesn't work when packed texture greater than 2048x2048

I packed a lot of textures into a large one(max size: 2048). In unity3.4, if the packed texture greater than max size, it scale down to fit. But in unity3.5, it doesn't scale down correctly, each little texture is cut off(about 1/3), except I reduce textures till packed texture less than max size. I don't know why it doesn't scale down correctly.

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avatar image dreamingk · Feb 27, 2012 at 10:44 AM 0
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no one else met this issue?

avatar image MithosAnnar · Feb 27, 2012 at 11:50 AM 0
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I know it can happen with illegal versions of unity(downloaded off $$anonymous$$egaUpload). Other than that I don't know.

avatar image dreamingk · Feb 27, 2012 at 12:58 PM 0
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I'm sure $$anonymous$$e is not illegal version. :)

avatar image shinhua · May 04, 2012 at 08:15 AM 0
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I met the same issue. It looks like a bug of Unity3.5(I'm using legal version of Unity3.5.1)

avatar image Jessy · May 04, 2012 at 06:28 PM 0
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This is not a Unity Answers-appropriate post; there's not a single ?. Switch your platform before you pack.

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