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Question by dmaxwell · Apr 07, 2010 at 02:27 PM · directionforcetrack

how to apply a force in direction of object is facing?

this relates to train question

I am building a simulator for pieces of track so a sphere will move within and follow track shape any answers

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Answer by KvanteTore · Apr 07, 2010 at 02:37 PM

You can use rigidbody.AddRelativeForce

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Answer by duck · Apr 07, 2010 at 02:36 PM

To apply a force in the object's own forward direction, you can use the transform.forward variable, like this:

AddForce( transform.forward * forceAmount );

However, this alone won't necessarily keep your object on its tracks!

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avatar image dmaxwell · Apr 07, 2010 at 03:06 PM 0
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still got the same problem box or sphere hits angled track and slows down.

avatar image e-bonneville · Apr 07, 2010 at 03:45 PM 0
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How much does it slow? That might just be realistic physics, because trains normally do slow down at curves.

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