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Some AudioClips not playing in build
Hi, some of the Audio Clips I use in my game don't work after building. All of them work in the editor, but when playing on my android device, they simply don't play. All of them are dragged onto a game controller object that play the sounds whenever they're needed. Is there something I'm missing? Or anything I can try?
Answer by Destava · Oct 24, 2017 at 08:02 PM
I found the problem after a while. The sounds where calling a function on a script on my game controller. But the issue was that they were being called FROM a coroutine. Not sure if this is a bug or just something that's not possible. I've worked my way around it and it's all working now.
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