- Home /
Unity 2019.3.0f6 - Trouble with physics, cubes turn left after some meters
Hi people,
These days I made a new unity empty project to do something. I put a cube on plane and I tried to add a force (to the cube) in Z axis. After some meters the cubes turn left, while I expect that cubes will keep going perfectly forward.
https://youtu.be/tnmKlahZ8jg (...and please ignore the spam comments under my video)
I also tried on 2019.3.8f1 unity version and it has the same trouble. With one of my colleague we found the solution to put one non-friction physic material on one of the elements, plane or cube. However this way is too slippery, I'd like to have some friction. I also tried with both add force and add force at position methods of rigidbody (methods that I'd like to use).
Your answer
Follow this Question
Related Questions
Add force on objects from a specific location in space 2 Answers
Countering AddForce by Modifying velocity 3 Answers
Add force to Rigidbody towards clicked direction using Raycast 0 Answers
AddForce to position on Rigidbody 2 Answers
Question on Physic Materials, Rigibodies, and Acelleration 0 Answers