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What is causing this lighting issues? And how can i fix this?
I am using asset bundles. On pc everything looks fine but on mobile lighting is pixelated (or textures idk). I've been googling a lot and playing around with settings and also changing compression methods but nothing helped :c
Answer by Metron · Jul 09, 2021 at 12:22 PM
This is due to texture compression. Not all compression algorithms have this issue.
You can see the different compression formats here:
I tried to rebuild my project with ASTC compression format which is considered as the best fit for Android devices but it didn't change anything, lighting is still pixelated. Maybe i should've changed smth else after changing compression format in Build settings? :c
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