- Home /
Object odd light problem with mesh?
Hi.
I have a simple 3d game object model in the scene.
The surface looks like this in the scene: Image 1
When I now add the "MeshMerger" script to the object and start the game, I get this: Image 2
I really don't know why? Maybe there is a problem with the vertices after merging. The directional light then can't read these vertices?
The script can be found here: http://wiki.unity3d.com/index.php?title=MeshMerger
               Comment
              
 
               
               
               Best Answer 
              
 
              Answer by wonderProg · Nov 15, 2015 at 02:07 PM
Problem solved.
It was a scale problem of the 3d model.
Your answer
 
 
             Follow this Question
Related Questions
Best way to optimize mesh updating through code? 1 Answer
Lightmap Baking suddenly stops 0 Answers
building mesh triangles 1 Answer
Strange issue with generated mesh 2 Answers
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                