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This question was
closed Sep 28, 2015 at 04:25 PM by
getyour411 for the following reason:
Problem is not reproducible or outdated
Terrain texture returns wrong size
Hi there,
I'm trying to calculate the difference between the texture and the actual size of the Terrain. However when I try this:
Terrain.activeTerrain.terrainData.splatPrototypes[0].texture.width
It returns 1024 where the actual size is 1200.
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