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Question by
purga · Feb 21, 2012 at 08:40 AM ·
editor-scriptingviewport
Create Camera From Viewport
I am trying to write a function for the editor implementing something similar to the one in 3ds Max -- "Create Camera From View".
To do this, I need the default editor camera's parameters(FOV, position, orientation, etc) used to render the perspective view shown in the 'scene' tab.
How/Where could I access these info? Is it described in the manual or somewhere?
Thanks.
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