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Question by CyDevDevon · Feb 19, 2012 at 01:16 AM · errorgetcomponent3.5

GetComponent Editing Variables not working in 3.5?

So I have been working with 3.4 for a long time while waiting with 3.5. But when I transfer my scripts it says GetComponent("Script2").bool; is not a member of 'UnityEngine.Component'. In 3.4 I would never get this problem any tips/ways of fixing it?

CODE: Script 1:

   var boolA = true;
 function Update(){
   var boolE = transform.GetComponent("Script2").bool;
    boolE = boolA;
 }

Script 2:

  var bool = true;
  function Update() {
  
 }


PS: Both scripts are on the same gameObject so I used transform for a default way of finding the script.

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avatar image syclamoth · Feb 19, 2012 at 01:47 AM 0
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Try using the generic variant of GetComponent. 3.5's UnityScript is a bit more strict about types than previous versions.

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