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Question by Osman · Jan 03, 2011 at 10:03 PM · buildiphonesizeloadinglevel

iPhone build size and level loading.

Hi,

I was wondering what a good way would be to estimate the final download size of my iphone game. Is there a specific folder/zip file that the xCode outputs that will be sent to Apple? I'm just in my testing period, and wished to know a way to see this.

Also, I was wondering, is it so that when I load a level, it ONLY loads the textures/models for that particular scene? That is correct, right? I'm pretty sure it is, but I just need this confimred.

Thanks in advance!

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Answer by Paulius-Liekis · Jan 03, 2011 at 11:13 PM

It loads only the things that are referenced (so you have to make sure not to reference the things that you don't need).

I can't remember how to check the application size right now...

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Answer by Peter G · Jan 04, 2011 at 12:09 AM

Check out this link on computing your binaries final size.

http://forum.unity3d.com/threads/40575-Game-size-CHECK-under-10mb

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