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iPhone build size and level loading.
Hi,
I was wondering what a good way would be to estimate the final download size of my iphone game. Is there a specific folder/zip file that the xCode outputs that will be sent to Apple? I'm just in my testing period, and wished to know a way to see this.
Also, I was wondering, is it so that when I load a level, it ONLY loads the textures/models for that particular scene? That is correct, right? I'm pretty sure it is, but I just need this confimred.
Thanks in advance!
Answer by Paulius-Liekis · Jan 03, 2011 at 11:13 PM
It loads only the things that are referenced (so you have to make sure not to reference the things that you don't need).
I can't remember how to check the application size right now...
Answer by Peter G · Jan 04, 2011 at 12:09 AM
Check out this link on computing your binaries final size.
http://forum.unity3d.com/threads/40575-Game-size-CHECK-under-10mb
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